Immersive & AR/VR Solutions

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Immersive & AR/VR Solutions is KitelyTech’s service for augmented, virtual, and mixed reality development: training simulations, product experiences, and full immersive platforms, built for the hardware they are meant to run on. This is spatial software, and spatial software is unforgiving in a way flat software is not: sustained frame instability is motion sickness, and a virtual space that disagrees with the physical one breaks the experience instantly. KitelyTech has built through that constraint across headsets, engines, and venues, from procedural training on real equipment to installations where the physical room and the rendered world are the same place.
Immersive work is delivered through Katalyst Custom™, KitelyTech's fully engineered build process. Spatial software has no fixed-scope fast-track: the work runs from concept and 3D asset pipeline through hardware-specific engineering, performance tuning, and testing on the actual devices.
KitelyTech was able to go above and beyond. I wanted changes to the product in the middle of development, which their team made while staying within my budget.
Jason at Kitely has helped us with work around several fund raisers and several on-going projects. His knowledge, adaptability, and suggestions for improving upon some of our processes has been invaluable. The quality of work has been impeccable, but most importantly Jason is just really easy to work with....couldn't recommend Kitely more highly.
The team at KitelyTech became engaged immediately. The level of communication was excellent at every stage. They laid out exactly what they intended to do and explained to our team exactly the manner in which the task was to be executed.
What made the most difference in practice was the quality of the engineering judgment on this team. Not the ability to execute a specification — that is a baseline expectation. The ability to recognise when a specification was suboptimal, explain why, propose an alternative, and support the client in making a decision about it. That consultative dimension elevated the output beyond what the brief described and resulted in a product that is more fit for purpose than the one we had originally specified.
What stood out was the fact that they really understood what we wanted. They also added their own inputs before executing and delivering everything we wanted. Overall, their ability to take in information and execute and deliver what we needed was impressive.
Whatever the issue is, they have someone who can address it. I think that if I have a problem, I can reach out to them and feel confident they can take the work and get it done.
I was impressed with their ability to listen and interpret the highly technical nature of our device.
The end result was extremely sophisticated, amazingly vibrant and uniquely designed web site.
I made it clear that we needed this project done in six weeks and they were able to accomplish it in five.
Done a week ahead of schedule and getting ahold of team members was a breeze.
AR and MR vehicle maintenance training

Training service members to replace wheels on military vehicles took real vehicles, real parts, and an instructor at the vehicle. Every session cost equipment time, and spatial procedures learned from a binder do not transfer to the field.
An augmented and mixed reality application that teaches military vehicle wheel replacement as a spatial procedure. Trainees work through each step on a full-scale virtual build, getting the spatial knowledge of the task before touching a vehicle.
The country's first virtual reality park

The client wanted to launch the first VR park in their country. Nothing about a location-based VR experience is off the shelf: the content, the physical space, and the hardware have to be designed as one thing.
A fully immersive VR experience built in Unreal Engine, blending real physical settings with digital constructs so the environment players walk through matches the one they see.
VR training simulator for jet engine assembly

Jet engine assembly is precise, expensive to practice on, and unforgiving of mistakes. Training on real engines costs engine time and carries real incident risk.
A VR training simulator for jet engine assembly that lets technicians build skill and speed on the virtual engine, reducing incidents and freeing the physical hardware for production.
4D interactive theatre experience
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The venue wanted an attraction, not a screening: a VR experience where the theatre itself participates.
An immersive VR experience built with scripted events, detailed models, and sensory engagement synchronized to the action, built for a 4D theatre where the seat, the air, and the scene move together.
Extended reality platform for training and multiplayer worlds
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Building a spatial training simulation or a multiplayer metaverse meant assembling a pipeline from scratch every time.
An all-in-one extended reality solution for creating spatial training simulations and multiplayer metaverses, simplifying creation, management, and distribution of immersive experiences in one platform.
3D virtual anatomy learning platform

Anatomy is spatial, and it was being taught from flat pages. Students needed to move through the body, not memorize plates of it.
A 3D learning platform that lets students navigate every region and system of the body interactively, integrated with a biomedical visualization partner for tutorials and quizzes, with modular content and adaptive learning so the material meets the student where they are.
